Drone Trainer

Releasing my First Game! Drone Trainer has arrived!

A few short weeks ago I launched my first game, Drone Trainer.  Technically reaching the end of my journey to become an indie game developer.  Well not quite, but actually releasing your first game, albeit as small one, puts things in full motion. GameDev.tv Helped Get Me Motivated! Things may have gone south if not

Drone Trainer

Welcome to Drone Trainer Academy where we are training anyone interested to fly drones!  As the world experiences a high demand for new drone pilots we welcome you to join our program and learn how to fly the newest drone tech.  That’s not all though, soon you’ll learn to shoot targets, deliver packages and more. 

Soul Searching

Soul Searching

Over the past few weeks I’ve been doing some soul searching. I’ve also been dealing with a cold.  My original goal of posting each Thursday has now gone out the window.  My guess is however that it may have been a good thing.  One thing I did not plan to assume with this journey was

Game Ideas

Game Ideas and the Big Decision

Game ideas, where do they come from, how do you get one, and will mine be good enough? These are just some of the questions you’ll ask yourself as you begin your journey. How will you face the impossible task of coming up with your first game idea? Spoiler alert, it’s not that hard.

Drag and Drop Coding with GameMaker Studio 2

Drag n’ Drop coding isn’t what I planned to learn, however after taking GameMaker Studio2 for a spin I realized there was more to it than I thought. Drag n’ Drop coding, and the GameMaker Language it’s tied to is quite powerful and may give you a head start to making that first game a bit easier.


Setting up your Social Space is an ever-increasing need for game developers, especially ones with little or no budget. Start working on your social space the minute you start learning how to code. You’ll give yourself time to build without the pressure or immediacy.